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Ahmad Apriyanto
Graduate of Mathematics Education from Faculty of Education Universitas Siswa Bangsa Internasional (USBI), the transformation of Sampoerna School of Education (SSE) Jakarta.
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Saturday, April 28, 2012

How to Draw Quadratic Function

There are two kinds form of quadratic function;
-         y = ax2 + bx + c (it’s called “Common form”)
-         y = a(x – h)2 + k (it’s called “Vertex form”)

First, here are the steps to graph the equation of y = ax2 + bx + c
1)        Check the value of a;
-         If a > 0, then the graph will be upward
-         If a < 0, then the graph will be downward
Another thing that should we know:
-         If |a| > 1 such as a = 2 or a = -3, the graph will be “skinny
-         If |a| < 1 such as a = or a = -1/5, the graph will be “fat
2)       Check the determinant (D = b2  4ac);
-         If D > 0, then the graph will intersect the x-axis in two points (x1 , 0) and (x2 , 0)
-         If D = 0, then the graph will intersect the x-axis in one point (x1 , 0)
-         If D < 0, then the graph will not intersect the x-axis, and it’s called “definite positive”.
3)       Find the intersection point to the x-axis (hint: y = 0)
We can find x1 and x2 by using three methods that have been learned beforehand; factorization, completing square, and ABC rules.
4)      Find the intersection point to the y-axis (hint: x = 0)
5)      Find the extreme point (-b/2a , -D/4a)
-         For the upward graph, it will have a minimum point  (x = -b/2a as the symmetry line,
and y = -D/4a as the minimum value)
-         For the downward graph, it will have a maximum point  (x = -b/2a as the symmetry line,
and y = -D/4a as the maximum value)
6)      Find some extra points for any x by substituting the x to the equation y = ax2 + bx + c
7)      Plot all points gained to the Cartesian plane, and then connect all the points to be a curve. (hint: make the curve as smooth as possible)

Second, if you are given a quadratic equation of y = a(x – h)2 + k, it will be easier to graph
1)        (h , k) is the vertex. (in Common form, it’s called extreme value)
2)       Find some extra points for any x by substituting the x to the equation y = a(x – h)2 + k
3)       Plot all points gained to the Cartesian plane, and then connect all the points to be a curve. (hint: make the curve as smooth as possible)

Which one is the easiest? It depends on which equation that you got! Happy Learning  :)

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